Introduction How to Play StarShips Orders Terrain Relations Strategies APIs

How to Play

Objective

  • The objective of the game is to conquer your opponents' Capital StarSystems, while preventing them from conquering your Capital.
  • Players whose Capital StarSystem are conquered are eliminated.
  • Certain Scenarios have custom Victory Conditions that can augment or preclude the basic.  The Scenario description will relate these when you set up a game.


(A Capital StarSystem)

StarSystems

  • StarSystems can be owned by a Player, and when they are they appear in the owning Player's color.
  • StarSystems that are not owned are called "Independent", and appear as light gray.
  • Each StarSystem has a Value that determines how quickly it generates Resources.
  • StarSystems can also have Shields that protect them from attack.
  • StarSystems can also have Scanners that allow them to see a certain distance into space.
    • StarSystem Scanners can detect the presence of enemy StarShips, but not the details of these ships.
    • Enemy StarShips outside your Scanner range are not visible to you.
    • StarSystems that lie outside of your Scanner range are still visible, but you cannot see any of their details.
  • StarSystems can be conquered by attacking them with WarShips or BattleStations.


(An Independent StarSystem)

Resources

  • StarSystems that are owned by a Player generate Resources throughout the game.
  • The owning Player can spend the Resources to build Shields, Scanners, or StarShips at the StarSystem.

StarShips

  • Prior to starting a game, select 6 StarShip types that you will be able to build during play.
  • You can build StarShips at any StarSystem that you own.
  • Each StarShip has an Engine rating that can range from 1 to 20.
    • Some StarShip types have a fixed Engine rating that you cannot modify.
  • Many StarShip types also possess a "Primary System" that can range from 1 up.
  • The more Engines and Primary System value you assign to a StarShip, the more Resources it costs to build.


(A WarShip with 8 Engines and 4 Weapons)

Enemy StarShips

  • You can see enemy StarShips only when they come within your Scanner range.
  • Enemy StarShips appear as question marks until they are identified by you.
  • Enemy StarShips can be identified by SpyShips and InkSpots (see next section.)


(An unidentified enemy StarShip)

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